WP2 – RWD E-learning Platform and Cybersecurity Game
Creation of a Responsive Web Design (RWD) e-learning platform and an interactive cybersecurity game to deliver digital safety modules and gamified scenarios tailored for VET learners.
Work Package Overview
Work Package 2 focuses on developing a centralized, responsive digital hub and an engaging cybersecurity game. Led by Euro Lider (Poland), this WP ensures that all project outputs (including courses, teaching guides, and simulation scenarios) are fully accessible across desktop, mobile, and handheld devices in multiple languages.
Core Deliverables
- RWD Platform: Fully responsive e-learning hub hosting all project courses, guides, and tools.
- Cyber-champion Game: Interactive online cybersecurity game testing knowledge acquired during the training.
- Virtual Game Launch Event: 24-hour competitive launch event featuring teams from all partner countries.
WP2 Core Activities
Work Package 2 is structured into 15 detailed implementation activities, ranging from architectural planning and platform programming to game scripting and virtual testing.
Strategy & Architecture Plan
Creation of the platform strategy, technical specifications, and system architecture plan led by Euro Lider.
Kick-Off Meeting (TPM1)
In-person coordination meeting hosted by Mälardalen University in Västerås, Sweden, attended by all partners.
Platform Programming
Development of frontend, backend, database structures, and UI/UX interface for the e-learning platform by Euro Lider.
External Technical Testing
Execution of test trails involving 35 testers (5 per country) to verify layout, login systems, and algorithm efficiency.
Platform Environment Translation
Translation of buttons, navigation menus, and interface elements into all 8 consortium languages.
Final Platform Version & Transfer
Integration of final adjustments based on testing results and uploading of initial project materials.
Continuous Development & Adaptation
Ongoing maintenance, optimization, and adaptation of the platform to host newly developed project creations.
Game Structure & Visualization Plan
Outlining the conceptual layout, rules, and specifications for the “Cyber-champion” educational game.
First Version of Game Script
Drafting task contents, rules, and functional mechanics for the cybersecurity game in English.
Game Script Evaluation
Internal and external evaluation of the game script through specialized questionnaires completed by partners and external experts.
Visual Adaptation & Programming
Designing the visual setting, graphics, and underlying algorithms for the cybersecurity game functionality.
Game Functionality Testing
Rigorous internal testing of game mechanics and features conducted by partners across all participating countries.
Game Translation
Translating game content, challenges, and instructions into all national consortium languages.
Platform Implementation
Deploying the final multilingual versions of the cybersecurity game directly onto the RWD e-learning platform.
Virtual Public Game Event
Organizing a 24-hour virtual competition event where partner teams compete in completing game levels before public release.
