WP2 – RWD E-learning Platform and Cybersecurity Game

Creation of a Responsive Web Design (RWD) e-learning platform and an interactive cybersecurity game to deliver digital safety modules and gamified scenarios tailored for VET learners.

Work Package Overview

Work Package 2 focuses on developing a centralized, responsive digital hub and an engaging cybersecurity game. Led by Euro Lider (Poland), this WP ensures that all project outputs (including courses, teaching guides, and simulation scenarios) are fully accessible across desktop, mobile, and handheld devices in multiple languages.

Core Deliverables

  • RWD Platform: Fully responsive e-learning hub hosting all project courses, guides, and tools.
  • Cyber-champion Game: Interactive online cybersecurity game testing knowledge acquired during the training.
  • Virtual Game Launch Event: 24-hour competitive launch event featuring teams from all partner countries.

WP2 Core Activities

Work Package 2 is structured into 15 detailed implementation activities, ranging from architectural planning and platform programming to game scripting and virtual testing.

Activity A1

Strategy & Architecture Plan

Creation of the platform strategy, technical specifications, and system architecture plan led by Euro Lider.

Activity A2

Kick-Off Meeting (TPM1)

In-person coordination meeting hosted by Mälardalen University in Västerås, Sweden, attended by all partners.

Activity A3

Platform Programming

Development of frontend, backend, database structures, and UI/UX interface for the e-learning platform by Euro Lider.

Activity A4

External Technical Testing

Execution of test trails involving 35 testers (5 per country) to verify layout, login systems, and algorithm efficiency.

Activity A5

Platform Environment Translation

Translation of buttons, navigation menus, and interface elements into all 8 consortium languages.

Activity A6

Final Platform Version & Transfer

Integration of final adjustments based on testing results and uploading of initial project materials.

Activity A7

Continuous Development & Adaptation

Ongoing maintenance, optimization, and adaptation of the platform to host newly developed project creations.

Activity A8

Game Structure & Visualization Plan

Outlining the conceptual layout, rules, and specifications for the “Cyber-champion” educational game.

Activity A9

First Version of Game Script

Drafting task contents, rules, and functional mechanics for the cybersecurity game in English.

Activity A10

Game Script Evaluation

Internal and external evaluation of the game script through specialized questionnaires completed by partners and external experts.

Activity A11

Visual Adaptation & Programming

Designing the visual setting, graphics, and underlying algorithms for the cybersecurity game functionality.

Activity A12

Game Functionality Testing

Rigorous internal testing of game mechanics and features conducted by partners across all participating countries.

Activity A13

Game Translation

Translating game content, challenges, and instructions into all national consortium languages.

Activity A14

Platform Implementation

Deploying the final multilingual versions of the cybersecurity game directly onto the RWD e-learning platform.

Activity A15

Virtual Public Game Event

Organizing a 24-hour virtual competition event where partner teams compete in completing game levels before public release.